New Combat Moves

Open Fire

When you attack an enemy at range, roll+Meat. On 10+, you hit and inflict damage. On 7-9, you hit, but there is a complication (choose 1):

On a miss, you may hit something important, or an ally if firing into melee

Hit the Deck

When you hit the deck to avoid enemy fire, roll+Nerve. On 10+, you are safe. On 7-9, you get to cover, but the GM chooses 1: Note: Any hit on this move will permit a free reload of any weapon